Half Life 2 Weapons Pack

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UPDATE: REMOVED SPECS INCLUDES WEAPON XML WHICH ALLOWS GRAVITY GUN TO WORK AS GRAVITY GUN AND SEND THINGS FLYING. ADDED SOUNDS INSTALL: Drag Common and PC to C:Program Files (x86)Rockstar GamesGrand Theft Auto IV and drop and install other files with Open IV or Spark IV.

  1. Half Life 2 Weapon Pack
  2. Secret Half-life 2 Weapons

Gordon Freeman Half Life 2 Police Combine Elite Combine Visit My Blog to stay up to date on what I'm doing and what's going to be released and more pictures of mods that are released. Follow on twitch www.twitch.tv/wapeddell WARNING: This may require a high end video card especially if you're using with a ton modded cars. This mod is very huge due to the fact that the bump maps are now added. Installation Open, Open IV or Spark IV and simply replace all the files with the ones in rar folder.

Download and play the latest Weapons skins and mods for Half-Life 2. Get all the inside info, cheats, hacks, codes, walkthroughs for Half-Life 2 on GameSpot.

The Gravity Gun First Appearance: Level 5 Black Mesa East This is one of the most powerful weapons in the game. Here are just a few techniques for beating down your with this tool.

Be creative with the environment, almost anything can be used as a weapon in this game. Use the gun to launch grenades back at combine officers. Quickly suck them up with secondary fire and use primary fire to send them flying. Create barricades with barrels and other objects. If you pile enough objects, enemies won't be able to access certain areas.

Hold a manhack with the gun and use it as a melee weapon against combine troops. Launch exploding barrels at enemies for an explosive attack. Organic Gravity Gun First Appearance: Level 13 Eventually the gravity gun is modified to work on organic material. This makes it effective against combine soldiers. Use them in the same way you would use barrels or crates. The Combine make for great shields and missiles.

Half Life 2 Weapon Pack

Half-life 2 weapons cheat

Crowbar First Appearance: Level 2 The trusty crowbar can be used to destroy wooden crates and boarded up doorways. It is especially powerful against headcrabs, scanners, and manhacks. Take out this weapon while traveling through vents. The weapon is almost made obsolete once you obtain the gravity gun.

9 Millimeter Pistol First Appearance: Level 3. Clip: 18. Maximum Ammunition: 150 This is a quick and accurate weapon that inflicts small amounts of damage. In order to get the most out of this pistol you will have to perfect the headshot. On a normal difficulty setting, 9MM ammo is plentiful so feel free to let off bursts of fire.

SMG First Appearance: Level 3. Clip: 45. Maximum Ammunition: 225 bullets. 3 Grenades The SMG is a basic sub machine gun. Its secondary fire is a grenade launcher that does huge amounts of damage and should be saved for either large groups of enemies, or large enemies. (Antlion Guard) The primary fire will let loose a large amount of ammo in one clip, but it does minimal amounts of damage if the shots are not aimed at the head. Grenade First Appearance: Level 3.

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Maximum Ammunition: 5 Grenades are explosive devices that are useful for flushing enemies out from behind cover or turrets. The primary fire will throw a grenade through the air and the secondary fire will roll it on the ground. When combating grenades, use the gravity gun to suck them up and throw them back at the enemy before they explode.357 Magnum First Appearance: Level 4.

Chamber: 6. Maximum Ammunition: 12 The Magnum is a cannon of a handgun. A headshot with this weapon is sure to kill any combine officer. Unfortunately, it has a lengthy reload animation and ammo is scarce. This is a great last resort weapon to take out when you absolutely have to kill the next thing that attacks. Shotgun First Appearance: Level 6: Ravenholm.

Chamber: 6. Maximum Ammunition: 30 The shotgun becomes the close range weapon of choice once it is obtained. The secondary fire uses two shells and inflicts twice the damage on a target. Switch to this weapon when you want to get up close and personal.

It will also guarantee a kill with a direct hit to any headcrab. Pulse Rifle First Appearance: 7. Clip: 30. Maximum Ammunition: 60 The pulse rifle inflicts more damage than the SMG with almost the same rate of fire.

It can be used in short bursts for accurate shots at large groups of officers. The secondary fire is an energy orb that ricochets off of walls and can kill multiple enemies in the time that it bounces around the environment. This is one of the best weapons, but there is limited ammo so use it carefully. Crossbow First Appearance: Level 7.

Secret Half-life 2 Weapons

Chamber: 1. Maximum Ammunition: 10 This crossbow fires red hot bolts that will instantly kill enemies who are hit anywhere on their body. The secondary fire is a zooming scope that allows you to snipe out unsuspecting enemies from a distance. Aim slightly higher than necessary when shooting over a long distance, the bolt will fall slightly due to gravity. RPG First Appearance: Level 7. Chamber: 1.

Maximum Ammunition: 3 This weapon is mainly used against Combine Gunships. Because you can only carry three grenades at a time, it is wise to locate an infinite ammo crate before engaging one of the gunships in battle. The primary fire will launch the rocket, and the secondary fire guides the missile using a laser site. Because the target can be designated after firing, feel free to shoot a missile straight up in the air and then guide it to its final destination. Bugbait First Appearance: Level 8 This 'weapon' is obtained after taking down the Antlion Guard. The pods make you immune to Antlion attack and allow you to control their movement and behavior.

Primary fire throws a pod that will explode and create a cloud of pheromones. Antlions will then swarm this area and attack anyone within range. The secondary attack squeezes the pod and brings antlions to your side.

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